The Design Cycle
About Me . . . | - |
Creativity and design has always been a huge part of my life, it has been infused in the way I think, live, parent, and teach, so it is difficult to separate it from my instruction. My classroom is a 'studio' and more than just physical space, it is a way of thinking, it is a process, it is an atmosphere, it is what I call a “Creative Epicenter”.
I am a 3d designer and sculptor and have eight years of industry related experience; independent contractor for various firms, five years in the public art industry- lead designer, and founder and head artist at Specular Studios LLC.
I have sixteen years experience working with k-12 and post-secondary students; eleven of those years my emphasis has been teaching creative work flows, the design process, 3d design, and visualization. Additionally, I spent two years as District Technology Coordinator and curriculum trainer in NY. Over the last 12 years, I have developed two design program models, a new high school model, Digital-Evolutions and a middle school version TEAM-C in Denver Public schools.
Currently, I am teaching: 3D Design and Animation, Advanced 3D Design and Animation, Digital Portfolio I and II, Computer Graphics, MYP Design Technology, and IB Digital Arts. The backbone that drives these courses is teaching the creative and design process, in which I emphasis that 70% of the student's effort is the development the idea.
Courses . . . | − |
Digital-Evolutions Copyright 2001-2015
0 Response to "The Design Cycle"